Платформа ЦРНП "Мирокод" для разработки проектов
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513 lines
12 KiB
513 lines
12 KiB
// Copyright 2019+ Klaus Post. All rights reserved. |
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// License information can be found in the LICENSE file. |
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// Based on work by Yann Collet, released under BSD License. |
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package zstd |
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import ( |
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"bytes" |
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"errors" |
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"io" |
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"sync" |
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) |
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// Decoder provides decoding of zstandard streams. |
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// The decoder has been designed to operate without allocations after a warmup. |
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// This means that you should store the decoder for best performance. |
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// To re-use a stream decoder, use the Reset(r io.Reader) error to switch to another stream. |
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// A decoder can safely be re-used even if the previous stream failed. |
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// To release the resources, you must call the Close() function on a decoder. |
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type Decoder struct { |
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o decoderOptions |
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// Unreferenced decoders, ready for use. |
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decoders chan *blockDec |
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// Unreferenced decoders, ready for use. |
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frames chan *frameDec |
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// Streams ready to be decoded. |
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stream chan decodeStream |
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// Current read position used for Reader functionality. |
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current decoderState |
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// Custom dictionaries |
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dicts map[uint32]struct{} |
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// streamWg is the waitgroup for all streams |
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streamWg sync.WaitGroup |
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} |
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// decoderState is used for maintaining state when the decoder |
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// is used for streaming. |
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type decoderState struct { |
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// current block being written to stream. |
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decodeOutput |
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// output in order to be written to stream. |
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output chan decodeOutput |
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// cancel remaining output. |
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cancel chan struct{} |
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flushed bool |
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} |
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var ( |
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// Check the interfaces we want to support. |
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_ = io.WriterTo(&Decoder{}) |
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_ = io.Reader(&Decoder{}) |
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) |
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// NewReader creates a new decoder. |
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// A nil Reader can be provided in which case Reset can be used to start a decode. |
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// |
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// A Decoder can be used in two modes: |
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// |
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// 1) As a stream, or |
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// 2) For stateless decoding using DecodeAll or DecodeBuffer. |
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// |
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// Only a single stream can be decoded concurrently, but the same decoder |
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// can run multiple concurrent stateless decodes. It is even possible to |
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// use stateless decodes while a stream is being decoded. |
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// |
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// The Reset function can be used to initiate a new stream, which is will considerably |
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// reduce the allocations normally caused by NewReader. |
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func NewReader(r io.Reader, opts ...DOption) (*Decoder, error) { |
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initPredefined() |
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var d Decoder |
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d.o.setDefault() |
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for _, o := range opts { |
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err := o(&d.o) |
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if err != nil { |
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return nil, err |
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} |
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} |
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d.current.output = make(chan decodeOutput, d.o.concurrent) |
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d.current.flushed = true |
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// Create decoders |
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d.decoders = make(chan *blockDec, d.o.concurrent) |
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d.frames = make(chan *frameDec, d.o.concurrent) |
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for i := 0; i < d.o.concurrent; i++ { |
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d.frames <- newFrameDec(d.o) |
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d.decoders <- newBlockDec(d.o.lowMem) |
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} |
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if r == nil { |
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return &d, nil |
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} |
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return &d, d.Reset(r) |
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} |
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// Read bytes from the decompressed stream into p. |
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// Returns the number of bytes written and any error that occurred. |
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// When the stream is done, io.EOF will be returned. |
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func (d *Decoder) Read(p []byte) (int, error) { |
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if d.stream == nil { |
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return 0, errors.New("no input has been initialized") |
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} |
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var n int |
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for { |
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if len(d.current.b) > 0 { |
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filled := copy(p, d.current.b) |
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p = p[filled:] |
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d.current.b = d.current.b[filled:] |
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n += filled |
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} |
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if len(p) == 0 { |
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break |
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} |
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if len(d.current.b) == 0 { |
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// We have an error and no more data |
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if d.current.err != nil { |
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break |
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} |
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if !d.nextBlock(n == 0) { |
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return n, nil |
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} |
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} |
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} |
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if len(d.current.b) > 0 { |
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if debug { |
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println("returning", n, "still bytes left:", len(d.current.b)) |
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} |
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// Only return error at end of block |
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return n, nil |
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} |
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if d.current.err != nil { |
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d.drainOutput() |
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} |
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if debug { |
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println("returning", n, d.current.err, len(d.decoders)) |
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} |
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return n, d.current.err |
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} |
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// Reset will reset the decoder the supplied stream after the current has finished processing. |
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// Note that this functionality cannot be used after Close has been called. |
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func (d *Decoder) Reset(r io.Reader) error { |
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if d.current.err == ErrDecoderClosed { |
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return d.current.err |
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} |
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if r == nil { |
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return errors.New("nil Reader sent as input") |
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} |
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if d.stream == nil { |
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d.stream = make(chan decodeStream, 1) |
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d.streamWg.Add(1) |
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go d.startStreamDecoder(d.stream) |
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} |
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d.drainOutput() |
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// If bytes buffer and < 1MB, do sync decoding anyway. |
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if bb, ok := r.(*bytes.Buffer); ok && bb.Len() < 1<<20 { |
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if debug { |
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println("*bytes.Buffer detected, doing sync decode, len:", bb.Len()) |
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} |
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b := bb.Bytes() |
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dst, err := d.DecodeAll(b, nil) |
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if err == nil { |
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err = io.EOF |
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} |
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d.current.b = dst |
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d.current.err = err |
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d.current.flushed = true |
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if debug { |
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println("sync decode to ", len(dst), "bytes, err:", err) |
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} |
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return nil |
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} |
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// Remove current block. |
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d.current.decodeOutput = decodeOutput{} |
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d.current.err = nil |
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d.current.cancel = make(chan struct{}) |
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d.current.flushed = false |
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d.current.d = nil |
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d.stream <- decodeStream{ |
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r: r, |
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output: d.current.output, |
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cancel: d.current.cancel, |
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} |
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return nil |
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} |
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// drainOutput will drain the output until errEndOfStream is sent. |
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func (d *Decoder) drainOutput() { |
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if d.current.cancel != nil { |
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println("cancelling current") |
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close(d.current.cancel) |
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d.current.cancel = nil |
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} |
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if d.current.d != nil { |
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if debug { |
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printf("re-adding current decoder %p, decoders: %d", d.current.d, len(d.decoders)) |
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} |
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d.decoders <- d.current.d |
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d.current.d = nil |
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d.current.b = nil |
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} |
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if d.current.output == nil || d.current.flushed { |
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println("current already flushed") |
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return |
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} |
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for { |
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select { |
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case v := <-d.current.output: |
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if v.d != nil { |
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if debug { |
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printf("re-adding decoder %p", v.d) |
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} |
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d.decoders <- v.d |
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} |
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if v.err == errEndOfStream { |
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println("current flushed") |
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d.current.flushed = true |
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return |
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} |
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} |
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} |
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} |
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// WriteTo writes data to w until there's no more data to write or when an error occurs. |
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// The return value n is the number of bytes written. |
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// Any error encountered during the write is also returned. |
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func (d *Decoder) WriteTo(w io.Writer) (int64, error) { |
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if d.stream == nil { |
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return 0, errors.New("no input has been initialized") |
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} |
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var n int64 |
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for { |
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if len(d.current.b) > 0 { |
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n2, err2 := w.Write(d.current.b) |
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n += int64(n2) |
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if err2 != nil && d.current.err == nil { |
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d.current.err = err2 |
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break |
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} |
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} |
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if d.current.err != nil { |
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break |
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} |
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d.nextBlock(true) |
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} |
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err := d.current.err |
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if err != nil { |
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d.drainOutput() |
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} |
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if err == io.EOF { |
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err = nil |
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} |
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return n, err |
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} |
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// DecodeAll allows stateless decoding of a blob of bytes. |
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// Output will be appended to dst, so if the destination size is known |
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// you can pre-allocate the destination slice to avoid allocations. |
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// DecodeAll can be used concurrently. |
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// The Decoder concurrency limits will be respected. |
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func (d *Decoder) DecodeAll(input, dst []byte) ([]byte, error) { |
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if d.current.err == ErrDecoderClosed { |
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return dst, ErrDecoderClosed |
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} |
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// Grab a block decoder and frame decoder. |
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block, frame := <-d.decoders, <-d.frames |
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defer func() { |
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if debug { |
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printf("re-adding decoder: %p", block) |
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} |
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d.decoders <- block |
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frame.rawInput = nil |
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frame.bBuf = nil |
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d.frames <- frame |
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}() |
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frame.bBuf = input |
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for { |
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err := frame.reset(&frame.bBuf) |
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if err == io.EOF { |
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return dst, nil |
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} |
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if err != nil { |
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return dst, err |
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} |
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if frame.FrameContentSize > d.o.maxDecodedSize-uint64(len(dst)) { |
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return dst, ErrDecoderSizeExceeded |
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} |
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if frame.FrameContentSize > 0 && frame.FrameContentSize < 1<<30 { |
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// Never preallocate moe than 1 GB up front. |
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if uint64(cap(dst)) < frame.FrameContentSize { |
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dst2 := make([]byte, len(dst), len(dst)+int(frame.FrameContentSize)) |
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copy(dst2, dst) |
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dst = dst2 |
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} |
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} |
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if cap(dst) == 0 { |
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// Allocate window size * 2 by default if nothing is provided and we didn't get frame content size. |
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size := frame.WindowSize * 2 |
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// Cap to 1 MB. |
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if size > 1<<20 { |
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size = 1 << 20 |
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} |
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dst = make([]byte, 0, size) |
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} |
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dst, err = frame.runDecoder(dst, block) |
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if err != nil { |
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return dst, err |
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} |
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if len(frame.bBuf) == 0 { |
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break |
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} |
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} |
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return dst, nil |
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} |
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// nextBlock returns the next block. |
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// If an error occurs d.err will be set. |
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// Optionally the function can block for new output. |
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// If non-blocking mode is used the returned boolean will be false |
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// if no data was available without blocking. |
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func (d *Decoder) nextBlock(blocking bool) (ok bool) { |
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if d.current.d != nil { |
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if debug { |
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printf("re-adding current decoder %p", d.current.d) |
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} |
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d.decoders <- d.current.d |
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d.current.d = nil |
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} |
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if d.current.err != nil { |
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// Keep error state. |
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return blocking |
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} |
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if blocking { |
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d.current.decodeOutput = <-d.current.output |
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} else { |
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select { |
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case d.current.decodeOutput = <-d.current.output: |
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default: |
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return false |
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} |
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} |
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if debug { |
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println("got", len(d.current.b), "bytes, error:", d.current.err) |
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} |
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return true |
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} |
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// Close will release all resources. |
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// It is NOT possible to reuse the decoder after this. |
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func (d *Decoder) Close() { |
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if d.current.err == ErrDecoderClosed { |
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return |
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} |
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d.drainOutput() |
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if d.stream != nil { |
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close(d.stream) |
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d.streamWg.Wait() |
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d.stream = nil |
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} |
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if d.decoders != nil { |
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close(d.decoders) |
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for dec := range d.decoders { |
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dec.Close() |
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} |
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d.decoders = nil |
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} |
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if d.current.d != nil { |
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d.current.d.Close() |
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d.current.d = nil |
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} |
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d.current.err = ErrDecoderClosed |
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} |
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// IOReadCloser returns the decoder as an io.ReadCloser for convenience. |
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// Any changes to the decoder will be reflected, so the returned ReadCloser |
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// can be reused along with the decoder. |
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// io.WriterTo is also supported by the returned ReadCloser. |
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func (d *Decoder) IOReadCloser() io.ReadCloser { |
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return closeWrapper{d: d} |
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} |
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// closeWrapper wraps a function call as a closer. |
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type closeWrapper struct { |
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d *Decoder |
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} |
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// WriteTo forwards WriteTo calls to the decoder. |
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func (c closeWrapper) WriteTo(w io.Writer) (n int64, err error) { |
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return c.d.WriteTo(w) |
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} |
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// Read forwards read calls to the decoder. |
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func (c closeWrapper) Read(p []byte) (n int, err error) { |
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return c.d.Read(p) |
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} |
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// Close closes the decoder. |
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func (c closeWrapper) Close() error { |
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c.d.Close() |
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return nil |
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} |
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type decodeOutput struct { |
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d *blockDec |
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b []byte |
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err error |
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} |
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type decodeStream struct { |
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r io.Reader |
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// Blocks ready to be written to output. |
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output chan decodeOutput |
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// cancel reading from the input |
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cancel chan struct{} |
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} |
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// errEndOfStream indicates that everything from the stream was read. |
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var errEndOfStream = errors.New("end-of-stream") |
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// Create Decoder: |
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// Spawn n block decoders. These accept tasks to decode a block. |
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// Create goroutine that handles stream processing, this will send history to decoders as they are available. |
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// Decoders update the history as they decode. |
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// When a block is returned: |
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// a) history is sent to the next decoder, |
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// b) content written to CRC. |
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// c) return data to WRITER. |
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// d) wait for next block to return data. |
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// Once WRITTEN, the decoders reused by the writer frame decoder for re-use. |
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func (d *Decoder) startStreamDecoder(inStream chan decodeStream) { |
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defer d.streamWg.Done() |
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frame := newFrameDec(d.o) |
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for stream := range inStream { |
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if debug { |
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println("got new stream") |
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} |
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br := readerWrapper{r: stream.r} |
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decodeStream: |
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for { |
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err := frame.reset(&br) |
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if debug && err != nil { |
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println("Frame decoder returned", err) |
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} |
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if err != nil { |
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stream.output <- decodeOutput{ |
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err: err, |
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} |
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break |
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} |
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if debug { |
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println("starting frame decoder") |
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} |
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// This goroutine will forward history between frames. |
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frame.frameDone.Add(1) |
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frame.initAsync() |
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go frame.startDecoder(stream.output) |
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decodeFrame: |
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// Go through all blocks of the frame. |
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for { |
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dec := <-d.decoders |
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select { |
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case <-stream.cancel: |
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if !frame.sendErr(dec, io.EOF) { |
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// To not let the decoder dangle, send it back. |
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stream.output <- decodeOutput{d: dec} |
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} |
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break decodeStream |
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default: |
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} |
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err := frame.next(dec) |
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switch err { |
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case io.EOF: |
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// End of current frame, no error |
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println("EOF on next block") |
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break decodeFrame |
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case nil: |
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continue |
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default: |
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println("block decoder returned", err) |
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break decodeStream |
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} |
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} |
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// All blocks have started decoding, check if there are more frames. |
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println("waiting for done") |
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frame.frameDone.Wait() |
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println("done waiting...") |
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} |
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frame.frameDone.Wait() |
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println("Sending EOS") |
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stream.output <- decodeOutput{err: errEndOfStream} |
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} |
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}
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